Procedural Medieval Tools

Year
'26
Client
Service
Tool Building
Spline-based Bridge Tool built in Houdini and Medieval House HDA with UE5 export capabilitiies
© Procedural Medieval Tools



Housing Tool
I've always loved the look of German Fachwerkhäuser, so I wanted to try to create a similar style in 3D. For the housing tool, I added options in the UI of the HDA for the following:
Presence of chimney
Number of floors
Probability of windows
Type of windows
Probability of balconies
Slider for crookedness
Slider for roof sagging
Bridge Tool
My bridge tools allows user to create a bridge by selecting a start and end point in Houdini's viewport. Some of the key features include:
Quaternion-based coordinate logic
Adaptive slope calculations
Broken plank probability
Papaya USD Asset Browser
Unreal-Inspired Real-Time Renderer